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Showing posts from April, 2019

Group Project: Texturing the Slot Machine

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I UV Mapped and exported Chris' Slot Machine Model from Maya to Substance Painter. I then textured and exported the assets to Unity. Chris' Models: Basic UV Maps: Textured UV Maps: Final Textured Models in Unity:

Group Project: Texturing the Shovel

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I exported the UVs and Grady's Shovel model from 3DS Max to Substance Painter. I then exported all assets to Unity. Grady's Model: Basic UV: Textured UVs: Final Textured Models in Unity:  

Group Project: Texturing the Speaker

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I exported Grady's Speaker model from 3DS Max to Substance Painter and textured it. I then exported all assets to Unity. Grady's Model: Basic UV: Textured UVs: Final Textured Model in Unity:

Group Project: Texturing the Small Table

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I unwrapped the UVs and exported Chris' Small Table model from Maya to Substance Painter. I then exported all assets to Unity and got them game-ready. Chris' Model: Basic UV: Textured UVs: Final Textured Model in Unity: