Group Project: Modeling and Texturing the Riddles

Catherine found some riddles for one of our puzzles and wanted them on some paper. So I made three models of pieces of paper in Maya, UV Mapped them, and exported to Substance Painter. I then exported the assets to Unity and got them game-ready.

Models:


Basic UVs:









Textured UVs:


















Final Textured Models in Unity:


Renders:




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